Initialize call will start the SDK and activate the first session. There are 2 phases you need to get started:Ĭonfiguration calls configure settings for the SDK and some will not be able to be altered after initialize has been called. Now we should be ready for adding code to activate the SDK. Move the Client script under StarterPlayer/StarerPlayerScripts.Move the Server script under ServerScriptService (optional, not needed if you want to programmatically initialize the SDK from your own script).Move the GameAnalytics script (together with its children) under ReplicatedStorage.Once the module has been installed inside Roblox Studio you need to do the following: Inside Roblox Studio, select Workspace, open the Toolbox and select My Models and click on the GameAnalytics module to add it to Workspace. On the GameAnalytics Roblox module page click on the Get button.
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